Post by Sumire Izumi on Oct 23, 2017 3:48:52 GMT
JUTSU REGISTRATION
Name: Tameshi (Instance)
Rank: D
Specialty: None
Hand Signs: None
Chakra Nature(s): N/A
Range: N/A
Description: Effectively nothing more than a chakraless Shunshin no Jutsu, Tameshi is a pure feat of sheer muscle strength, physical speed and practice that most shinobi need to expend chakra to accomplish. While the Shunshin no Jutsu remains one of Izumi's go to techniques for ease of use, Tameshi allows the woman to accomplish the same speed and perform the same techniques reliant upon it even in the cases that chakra becomes unusuable or where its use is otherwise ill advised.
Drawbacks: Rapid, repeated and continuous use can tire the user out faster than the average Shunshin no Jutsu does. Additionally, the technique is impossible to use without the inherent strength/speed needed, often requiring years of training to reach a usable state.
Requirements: Speed Specialty
Accessible: Personal
Rank: D
Specialty: None
Hand Signs: None
Chakra Nature(s): N/A
Range: N/A
Description: Effectively nothing more than a chakraless Shunshin no Jutsu, Tameshi is a pure feat of sheer muscle strength, physical speed and practice that most shinobi need to expend chakra to accomplish. While the Shunshin no Jutsu remains one of Izumi's go to techniques for ease of use, Tameshi allows the woman to accomplish the same speed and perform the same techniques reliant upon it even in the cases that chakra becomes unusuable or where its use is otherwise ill advised.
Drawbacks: Rapid, repeated and continuous use can tire the user out faster than the average Shunshin no Jutsu does. Additionally, the technique is impossible to use without the inherent strength/speed needed, often requiring years of training to reach a usable state.
Requirements: Speed Specialty
Accessible: Personal
MADE BY ★MEUL
JUTSU REGISTRATION
Name: Bazu (Buzz)
Rank: D
Specialty: Ninjutsu
Hand Signs: None
Chakra Nature(s): Raiton
Range: Close Quarters
Description: The first and by far most simplistic use that Izumi discovered for her raiton affinity, Bazu is nothing more than a quick discharge of electricity from one of her hands. While only lethal under very specific conditions (such as a direct jolt to the heart or head), the speed of the technique and its inherent simplicity makes it an incredibly useful one, and despite normally requiring physical contact to deliver a shock to a given target the jolt can be carried along any conductive material or surface. Those struck by the technique are typically paralyzed for several seconds, with even the most armored targets typically finding the wind knocked from their chest - the only defense being to either avoid being touched or a powerful insulator such as rubber.
Drawbacks: Despite the speed and simplicity of the technique, it is limited in the sense that it requires either direct physical contact or for the electrical current to be channeled through a conductive substance and to the target to be effective. Heavy insulating substances can likewise render the technique completely useless.
Requirements: Raiton elemental release.
Accessible: Personal
Rank: D
Specialty: Ninjutsu
Hand Signs: None
Chakra Nature(s): Raiton
Range: Close Quarters
Description: The first and by far most simplistic use that Izumi discovered for her raiton affinity, Bazu is nothing more than a quick discharge of electricity from one of her hands. While only lethal under very specific conditions (such as a direct jolt to the heart or head), the speed of the technique and its inherent simplicity makes it an incredibly useful one, and despite normally requiring physical contact to deliver a shock to a given target the jolt can be carried along any conductive material or surface. Those struck by the technique are typically paralyzed for several seconds, with even the most armored targets typically finding the wind knocked from their chest - the only defense being to either avoid being touched or a powerful insulator such as rubber.
Drawbacks: Despite the speed and simplicity of the technique, it is limited in the sense that it requires either direct physical contact or for the electrical current to be channeled through a conductive substance and to the target to be effective. Heavy insulating substances can likewise render the technique completely useless.
Requirements: Raiton elemental release.
Accessible: Personal
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JUTSU REGISTRATION
Name: Iaiken (Prepared Cut)
Rank: C
Specialty: Kenjutsu/Speed
Hand Signs: None
Chakra Nature(s): N/A
Range: 3-5 meters by default. Upwards of 15-20 when combined with a rapid movement technique.
Description: The most basic of maneuvers from the Iaijutsu (or Battojutsu) school of kenjutsu, the technique is as simple as it is potentially deadly. As with most techniques in its class, Iaiken's lethality is entirely dependent on the skill of the individual using it - in the hands of most practitioners it can serve as a quick defensive measure or give them a solid advantage against most opponents, potentially ending the fight or at least landing a decisive blow early on, often disrupting opponents before jutsu can be cast. In that hands of a master swordsman, it is almost always a lethal first strike, capable of cutting through nearly any defense when combined with chakra flow techniques. Done from either a kneeling or standing position, the user dashes forward while simultaneously drawing their sword into a cutting motion, the momentum behind such movement usually generating a far more powerful slash than generally possible with an already drawn blade.
Drawbacks: Without the use of an additional technique to compensate, Iaiken's range is severely limited. Additionally, the technique is generally only useful at the start of fights as using it again requires the user to either sheath their blade or discard it in favor of drawing a new one, limiting subsequent uses both to opportunity and by the number of long, bladed weapons on their person.
Requirements: Speed/Kenjutsu specialty.
Accessible: Personal.
Rank: C
Specialty: Kenjutsu/Speed
Hand Signs: None
Chakra Nature(s): N/A
Range: 3-5 meters by default. Upwards of 15-20 when combined with a rapid movement technique.
Description: The most basic of maneuvers from the Iaijutsu (or Battojutsu) school of kenjutsu, the technique is as simple as it is potentially deadly. As with most techniques in its class, Iaiken's lethality is entirely dependent on the skill of the individual using it - in the hands of most practitioners it can serve as a quick defensive measure or give them a solid advantage against most opponents, potentially ending the fight or at least landing a decisive blow early on, often disrupting opponents before jutsu can be cast. In that hands of a master swordsman, it is almost always a lethal first strike, capable of cutting through nearly any defense when combined with chakra flow techniques. Done from either a kneeling or standing position, the user dashes forward while simultaneously drawing their sword into a cutting motion, the momentum behind such movement usually generating a far more powerful slash than generally possible with an already drawn blade.
Drawbacks: Without the use of an additional technique to compensate, Iaiken's range is severely limited. Additionally, the technique is generally only useful at the start of fights as using it again requires the user to either sheath their blade or discard it in favor of drawing a new one, limiting subsequent uses both to opportunity and by the number of long, bladed weapons on their person.
Requirements: Speed/Kenjutsu specialty.
Accessible: Personal.
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JUTSU REGISTRATION
Name: Buki Bunshin (Weapon Clone)
Rank: C
Specialty: Ninjutsu
Hand Signs: Clone (Unique), Boar
Chakra Nature(s): N/A
Range: N/A
Description: The Buki Bunshin effectively uses an item or weapon as a medium to form the basis of a clone's solid form, more a variation of the Henge no Jutsu but able to apply the same basic effects of more advanced clone jutsu. Clones created by this technique possess physical attributes identical to that of the jutsu caster and can cast jutsu themselves by drawing upon the chakra used to create them, and are indistinguishable from the original even with the use of dojutsu such as the Sharingan or Byakugan. Upon being dispelled or destroyed the clones revert to the weapon or item that they were created with, and all chakra, knowledge and experiences gained during the clone's existence are returned to the original shinobi.
Drawbacks: While similar to the superior Kage Bunshin technique in many regards, the Buki Bunshin is not without several severe shortcomings. First and most obviously, the technique cannot be used on its own and cannot form clones out of only chakra - a physical, nonliving medium is required to use the technique on. Additionally, while the clones do share the fragility of standard Kage Bunshin (a single good hit will dispel a clone), they are also limited by the amount of chakra the technique's caster chooses to give them upon creation. While this does protect the caster from the more dangerous side effects of the traditional Kage Bunshin it also severely limits what a Buki Bunshin is capable of - once their limited supply of chakra is gone the technique will break. Finally, the weapon used must be a certain size, at least close to the user in height or width - the technique cannot be applied to smaller items such as kunai or regular shuriken.
Requirements: Weapon/appropriate item on hand to apply the technique to.
Accessible: Personal
Rank: C
Specialty: Ninjutsu
Hand Signs: Clone (Unique), Boar
Chakra Nature(s): N/A
Range: N/A
Description: The Buki Bunshin effectively uses an item or weapon as a medium to form the basis of a clone's solid form, more a variation of the Henge no Jutsu but able to apply the same basic effects of more advanced clone jutsu. Clones created by this technique possess physical attributes identical to that of the jutsu caster and can cast jutsu themselves by drawing upon the chakra used to create them, and are indistinguishable from the original even with the use of dojutsu such as the Sharingan or Byakugan. Upon being dispelled or destroyed the clones revert to the weapon or item that they were created with, and all chakra, knowledge and experiences gained during the clone's existence are returned to the original shinobi.
Drawbacks: While similar to the superior Kage Bunshin technique in many regards, the Buki Bunshin is not without several severe shortcomings. First and most obviously, the technique cannot be used on its own and cannot form clones out of only chakra - a physical, nonliving medium is required to use the technique on. Additionally, while the clones do share the fragility of standard Kage Bunshin (a single good hit will dispel a clone), they are also limited by the amount of chakra the technique's caster chooses to give them upon creation. While this does protect the caster from the more dangerous side effects of the traditional Kage Bunshin it also severely limits what a Buki Bunshin is capable of - once their limited supply of chakra is gone the technique will break. Finally, the weapon used must be a certain size, at least close to the user in height or width - the technique cannot be applied to smaller items such as kunai or regular shuriken.
Requirements: Weapon/appropriate item on hand to apply the technique to.
Accessible: Personal
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JUTSU REGISTRATION
Name: Buki no Henge (Weapon Transformation)
Rank: C
Specialty: Ninjutsu
Hand Signs: Dog, Boar, Ram, Rat, Hare
Chakra Nature(s): N/A
Range: Close Quarters
Description: A modification of the basic Henge no Jutsu, this technique allows the user to apply the standard transformation technique to an item of their choosing, taking on not only the appearance but basic physical properties.
Drawbacks: The technique is limited, however, in that it cannot be applied to living things, and dispels upon taking enough damage to create any significant flaw or imperfection in the original item or upon the user's command.
Requirements: Weapon/appropriate item on hand.
Accessible: Personal
Rank: C
Specialty: Ninjutsu
Hand Signs: Dog, Boar, Ram, Rat, Hare
Chakra Nature(s): N/A
Range: Close Quarters
Description: A modification of the basic Henge no Jutsu, this technique allows the user to apply the standard transformation technique to an item of their choosing, taking on not only the appearance but basic physical properties.
Drawbacks: The technique is limited, however, in that it cannot be applied to living things, and dispels upon taking enough damage to create any significant flaw or imperfection in the original item or upon the user's command.
Requirements: Weapon/appropriate item on hand.
Accessible: Personal
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JUTSU REGISTRATION
Name: Genjutsu Kai (Genjutsu Release)
Rank: C
Specialty: Ninjutsu
Hand Signs: Tiger
Chakra Nature(s): N/A
Range: N/A
Description: A basic technique used to free oneself from a genjutsu cast upon them. Its effectiveness is heavily dependent on chakra control, requiring the user to forcibly disrupt their own chakra pathways to purge the foreign chakra responsible for the genjutsu cast on them. The technique can also be cast on allies through physical contact to free them from enemy genjutsu as well. The more skilled the individual is with their chakra control the more likely the technique is to be effective.
Drawbacks: Regardless of whether it is cast on the user or an ally, though, disrupting the chakra pathways will end any jutsu the target is using, dispelling clones and abruptly undoing any maintained ninjutsu in the process.
Requirements: None
Accessible: Public
Rank: C
Specialty: Ninjutsu
Hand Signs: Tiger
Chakra Nature(s): N/A
Range: N/A
Description: A basic technique used to free oneself from a genjutsu cast upon them. Its effectiveness is heavily dependent on chakra control, requiring the user to forcibly disrupt their own chakra pathways to purge the foreign chakra responsible for the genjutsu cast on them. The technique can also be cast on allies through physical contact to free them from enemy genjutsu as well. The more skilled the individual is with their chakra control the more likely the technique is to be effective.
Drawbacks: Regardless of whether it is cast on the user or an ally, though, disrupting the chakra pathways will end any jutsu the target is using, dispelling clones and abruptly undoing any maintained ninjutsu in the process.
Requirements: None
Accessible: Public
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JUTSU REGISTRATION
Name: Taju Fuinjutsu (Mass Sealing Technique)
Rank: C
Specialty: Fuinjutsu
Hand Signs: None to seal items, dependent on drawn formula. Rat and dog plus physical contact with the sealing medium to release.
Chakra Nature(s): N/A
Range: N/A
Description: An improvement over the basic sealing technique, Taju Fuinjutsu takes the original and greatly improves its efficiency and "compression rate", allowing for the simultaneous release of multiple seals written on the same surface. If used with items such as larger scrolls it can suddenly provide the caster with dozens if not hundreds of weapons within the blink of an eye.
Drawbacks: Every weapon must be sealed in the traditional fashion, making it difficult to use in battle unless the sealing formula has been prepared in advance and left empty - even then it requires several seconds. Mass unsealing is far faster and effectively instantaneous, although the new weapons are able to be used by anyone who picks them up without additional and separate safeguards.
Requirements: Enclosing Technique
Accessible: Personal
Rank: C
Specialty: Fuinjutsu
Hand Signs: None to seal items, dependent on drawn formula. Rat and dog plus physical contact with the sealing medium to release.
Chakra Nature(s): N/A
Range: N/A
Description: An improvement over the basic sealing technique, Taju Fuinjutsu takes the original and greatly improves its efficiency and "compression rate", allowing for the simultaneous release of multiple seals written on the same surface. If used with items such as larger scrolls it can suddenly provide the caster with dozens if not hundreds of weapons within the blink of an eye.
Drawbacks: Every weapon must be sealed in the traditional fashion, making it difficult to use in battle unless the sealing formula has been prepared in advance and left empty - even then it requires several seconds. Mass unsealing is far faster and effectively instantaneous, although the new weapons are able to be used by anyone who picks them up without additional and separate safeguards.
Requirements: Enclosing Technique
Accessible: Personal
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JUTSU REGISTRATION
Name: Shunkan Kawarimi no Jutsu (Instant Substitution Technique)
Rank: C
Specialty: Ninjutsu
Hand Signs: Tiger, Boar, Ox, Snake, Dog
Chakra Nature(s): N/A
Range: N/A
Description: A refinement of the standard Kawarimi no Jutsu combined with Izumi's Buki Bunshin. When this variant of the Kawarimi technique is used Izumi she is replaced with a substitution as usual, albeit one with far greater durability. As Kawarimi techniques are often difficult to detect let alone prevent, under ideal circumstances this can buy Izumi anywhere between several seconds to several minutes of free movement around the battlefield depending on circumstances, or even a several minute head start on a tactical retreat. Unlike the normal substitution, the replacement with this technique can use any ability Izumi herself possesses barring those of her Biju, allowing it to fight in her place without interruption. The substitution's durability is directly proportional to the amount of chakra used for the technique, allowing greater investments of energy to buy more time. Using the same chakra required for an E rank technique leaves the Shunkan variant identical to the base Kawarimi, with the substitution breaking immediately - using the same chakra required for an average B or A rank ninjutsu, however, creates a substitution very nearly as durable as the original's body, buying more time.
Drawbacks: This technique's main weakness is that its usefulness is entirely based on how much chakra the user is willing to put into it. Depending on circumstances this can easily be a double edged sword depending on how long the fight has gone on for, and if very unlucky or against a poor match up it can waste large amounts of chakra only for the substitution to break against an unlucky attack or blow. Additionally, Izumi herself is completely unaware of the substitute's condition - unless she sees or hears it happen, she will be unaware if or when the substitute breaks. By extension this can lead to costly assumptions and mistakes in its own right.
Requirements: Kawarimi no Jutsu
Accessible: Private
Rank: C
Specialty: Ninjutsu
Hand Signs: Tiger, Boar, Ox, Snake, Dog
Chakra Nature(s): N/A
Range: N/A
Description: A refinement of the standard Kawarimi no Jutsu combined with Izumi's Buki Bunshin. When this variant of the Kawarimi technique is used Izumi she is replaced with a substitution as usual, albeit one with far greater durability. As Kawarimi techniques are often difficult to detect let alone prevent, under ideal circumstances this can buy Izumi anywhere between several seconds to several minutes of free movement around the battlefield depending on circumstances, or even a several minute head start on a tactical retreat. Unlike the normal substitution, the replacement with this technique can use any ability Izumi herself possesses barring those of her Biju, allowing it to fight in her place without interruption. The substitution's durability is directly proportional to the amount of chakra used for the technique, allowing greater investments of energy to buy more time. Using the same chakra required for an E rank technique leaves the Shunkan variant identical to the base Kawarimi, with the substitution breaking immediately - using the same chakra required for an average B or A rank ninjutsu, however, creates a substitution very nearly as durable as the original's body, buying more time.
Drawbacks: This technique's main weakness is that its usefulness is entirely based on how much chakra the user is willing to put into it. Depending on circumstances this can easily be a double edged sword depending on how long the fight has gone on for, and if very unlucky or against a poor match up it can waste large amounts of chakra only for the substitution to break against an unlucky attack or blow. Additionally, Izumi herself is completely unaware of the substitute's condition - unless she sees or hears it happen, she will be unaware if or when the substitute breaks. By extension this can lead to costly assumptions and mistakes in its own right.
Requirements: Kawarimi no Jutsu
Accessible: Private
MADE BY ★MEUL
JUTSU REGISTRATION
Name: Kyo Shunshin no Jutsu (Void Body Flicker Technique)
Rank: B
Specialty: Ninjutsu
Hand Signs: None
Chakra Nature(s): N/A
Range: 10 meters
Description: A further refinement of the standard Shunshin no Jutsu, the Kyo varient grants the user with the incredibly useful tactical improvement of effectively being able to use the technique while in mid air, removing what is usually the only opening where most combatants are unable to dodge or evade attacks. Utilizing the same basic fundamentals involved in the tree climbing and water walking exercises that most Academy graduates complete, Kyo Shunshin no Jutsu requires the user to form a momentary chakra "stilt" between at least one foot and the nearest solid surface - this, in turn, grants the split second of traction needed to perform a successful Shunshin step.
Drawbacks: Despite being invisible and practically undetectable without a dojutsu the technique does, however, require nearly perfect timing to be performed successfully due to the chakra stilt only lasting the barest fraction of a second. It additionally requires the user to be within 10 meters of a solid or liquid surface with enough traction to perform a normal Shunshin step off of, and a high level of chakra control to effectively use.
Requirements: Shunshin no Jutsu
Accessible: Personal
Rank: B
Specialty: Ninjutsu
Hand Signs: None
Chakra Nature(s): N/A
Range: 10 meters
Description: A further refinement of the standard Shunshin no Jutsu, the Kyo varient grants the user with the incredibly useful tactical improvement of effectively being able to use the technique while in mid air, removing what is usually the only opening where most combatants are unable to dodge or evade attacks. Utilizing the same basic fundamentals involved in the tree climbing and water walking exercises that most Academy graduates complete, Kyo Shunshin no Jutsu requires the user to form a momentary chakra "stilt" between at least one foot and the nearest solid surface - this, in turn, grants the split second of traction needed to perform a successful Shunshin step.
Drawbacks: Despite being invisible and practically undetectable without a dojutsu the technique does, however, require nearly perfect timing to be performed successfully due to the chakra stilt only lasting the barest fraction of a second. It additionally requires the user to be within 10 meters of a solid or liquid surface with enough traction to perform a normal Shunshin step off of, and a high level of chakra control to effectively use.
Requirements: Shunshin no Jutsu
Accessible: Personal
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JUTSU REGISTRATION
Name: Bazuken (Buzz blade)
Rank: B
Specialty: Ninjutsu/Bukijutsu
Hand Signs: None
Chakra Nature(s): Raiton
Range: N/A, applied to weapon.
Description: The second use of raiton discovered by Izumi after a good deal of experimentation and a fair number of failed attempts, Bazuken is not much more than the rather universally used technique of infusing a weapon with elemental chakra to increase efficiency and effectiveness. When a sword, shuriken or kunai is used with the technique it causes the weapon to glow a bright blue-white, a dead giveaway to the technique's use, but the weapon in question gains both impressive durability and the ability to cut cleanly through even high quality steels, armor and even other weapons with minimal effort. As the technique is a home grown one rather than something Izumi had been taught by another shinobi, Bazuken does use slightly less chakra than comparable techniques due to the shinobi having learned the most effective, optimal usage of the raiton involved over the course of developing the jutsu.
Drawbacks: First and foremost, weapons with Futon elemental chakra applied to them will beat Bazuken outright - rather than cutting through such opposition, the weapon using Bazuken will be damaged. Other weapons under the effects of similar raiton ninjutsu will be able to resist Bazuken's effects as easily as the base weapons would one another.
Requirements: Raiton elemental release.
Accessible: Private
Rank: B
Specialty: Ninjutsu/Bukijutsu
Hand Signs: None
Chakra Nature(s): Raiton
Range: N/A, applied to weapon.
Description: The second use of raiton discovered by Izumi after a good deal of experimentation and a fair number of failed attempts, Bazuken is not much more than the rather universally used technique of infusing a weapon with elemental chakra to increase efficiency and effectiveness. When a sword, shuriken or kunai is used with the technique it causes the weapon to glow a bright blue-white, a dead giveaway to the technique's use, but the weapon in question gains both impressive durability and the ability to cut cleanly through even high quality steels, armor and even other weapons with minimal effort. As the technique is a home grown one rather than something Izumi had been taught by another shinobi, Bazuken does use slightly less chakra than comparable techniques due to the shinobi having learned the most effective, optimal usage of the raiton involved over the course of developing the jutsu.
Drawbacks: First and foremost, weapons with Futon elemental chakra applied to them will beat Bazuken outright - rather than cutting through such opposition, the weapon using Bazuken will be damaged. Other weapons under the effects of similar raiton ninjutsu will be able to resist Bazuken's effects as easily as the base weapons would one another.
Requirements: Raiton elemental release.
Accessible: Private
MADE BY ★MEUL
JUTSU REGISTRATION
Name: Mutō (Block)
Rank: B
Specialty: Ninjutsu
Hand Signs: None
Chakra Nature(s): N/A
Range: Applied to self.
Description: Mutō originally began as something of a mess, a failed attempt on Izumi's part to self instruct on the use of the Iryo-nin Chakra Scalpel. After a bit of thought, however, the Chunin managed to incorporate aspects from one of her mother's techniques into a new jutsu entirely. While far, far less impressive in terms of scope, Mutō still requires fine tuned chakra control on the user's part to maintain. What they gain in return, however, is a layer of chakra over the hand using the technique just as durable as a chakra scalpel. While unable to actually harm an enemy on its own, the technique allows the user to perform bare handed blocks against a wide range of weapons at the drop of a dime, resisting even chakra infused blades for several long and crucial seconds at a time.
Drawbacks: First and foremost, the technique's requirements for both chakra control and focus ensure that it can only last for a handful of seconds with each use, generally 2 to 3 on average - attacks lasting longer than this or multiple rapid attacks chained together over a larger period of time can easily take advantage of this shortcoming. Beyond that, the technique only protects the user's hand and wrist, nothing else beyond that. By extension it is unable to block or counter larger AoE attacks, and finally it lacks the cutting edge of the original parent technique. Aside from increased durability, the hand that the technique is applied to is still just a hand and limited as such.
Requirements: None
Accessible: Personal
Rank: B
Specialty: Ninjutsu
Hand Signs: None
Chakra Nature(s): N/A
Range: Applied to self.
Description: Mutō originally began as something of a mess, a failed attempt on Izumi's part to self instruct on the use of the Iryo-nin Chakra Scalpel. After a bit of thought, however, the Chunin managed to incorporate aspects from one of her mother's techniques into a new jutsu entirely. While far, far less impressive in terms of scope, Mutō still requires fine tuned chakra control on the user's part to maintain. What they gain in return, however, is a layer of chakra over the hand using the technique just as durable as a chakra scalpel. While unable to actually harm an enemy on its own, the technique allows the user to perform bare handed blocks against a wide range of weapons at the drop of a dime, resisting even chakra infused blades for several long and crucial seconds at a time.
Drawbacks: First and foremost, the technique's requirements for both chakra control and focus ensure that it can only last for a handful of seconds with each use, generally 2 to 3 on average - attacks lasting longer than this or multiple rapid attacks chained together over a larger period of time can easily take advantage of this shortcoming. Beyond that, the technique only protects the user's hand and wrist, nothing else beyond that. By extension it is unable to block or counter larger AoE attacks, and finally it lacks the cutting edge of the original parent technique. Aside from increased durability, the hand that the technique is applied to is still just a hand and limited as such.
Requirements: None
Accessible: Personal
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JUTSU REGISTRATION
Name: Nikawa Bunshin (Glue Clone)
Rank: B
Specialty: Ninjutsu
Hand Signs: Tiger
Chakra Nature(s): Suiton
Range: N/A
Description: A Mizu Bunshin enhanced through the properties granted to Izumi's chakra as a Jinchuriki. When hit with a lethal blow or otherwise wounded by an attack normally capable of dispelling a normal Mizu Bunshin, clones generated by this technique will instead revert into an incredibly powerful adhesive. While those capable of feats such as Chakra Enhanced Strength or similar brute force can break free with some effort, the vast majority of victims will be unable to free themselves of the slime.
Drawbacks: Unlike the more advanced Kage Bunshin, Nikawa Bunshin are limited by the amount of chakra given to them when the technique is cast. Additionally they are unable to use any elemental jutsu beyond Suiton techniques.
Requirements: Rokubi Jinchuriki
Accessible: Personal
Rank: B
Specialty: Ninjutsu
Hand Signs: Tiger
Chakra Nature(s): Suiton
Range: N/A
Description: A Mizu Bunshin enhanced through the properties granted to Izumi's chakra as a Jinchuriki. When hit with a lethal blow or otherwise wounded by an attack normally capable of dispelling a normal Mizu Bunshin, clones generated by this technique will instead revert into an incredibly powerful adhesive. While those capable of feats such as Chakra Enhanced Strength or similar brute force can break free with some effort, the vast majority of victims will be unable to free themselves of the slime.
Drawbacks: Unlike the more advanced Kage Bunshin, Nikawa Bunshin are limited by the amount of chakra given to them when the technique is cast. Additionally they are unable to use any elemental jutsu beyond Suiton techniques.
Requirements: Rokubi Jinchuriki
Accessible: Personal
MADE BY ★MEUL
JUTSU REGISTRATION
Name: San Bunshin (Acid Clone)
Rank: B
Specialty: Ninjutsu
Hand Signs: Tiger
Chakra Nature(s): Suiton
Range: N/A
Description: A Kage Bunshin enhanced through the properties granted to Izumi's chakra as a Jinchuriki. When hit with a lethal blow or otherwise wounded by an attack normally capable of dispelling a normal Kage Bunshin, clones generated by this technique will instead revert into an incredibly powerful acidic liquid. Capable of eating through practically any substance within only a second or two bar certain chakra constructs such as another Bijuu's hide, most weapons and armor are destroyed on the spot - flesh and bone coming into contact with the liquid are metabolized almost instantly.
Drawbacks: Unlike the more advanced Kage Bunshin, San Bunshin are limited by the amount of chakra given to them when the technique is cast. Additionally they are unable to use any elemental jutsu beyond Suiton techniques.
Requirements: Rokubi Jinchuriki
Accessible: Personal
Rank: B
Specialty: Ninjutsu
Hand Signs: Tiger
Chakra Nature(s): Suiton
Range: N/A
Description: A Kage Bunshin enhanced through the properties granted to Izumi's chakra as a Jinchuriki. When hit with a lethal blow or otherwise wounded by an attack normally capable of dispelling a normal Kage Bunshin, clones generated by this technique will instead revert into an incredibly powerful acidic liquid. Capable of eating through practically any substance within only a second or two bar certain chakra constructs such as another Bijuu's hide, most weapons and armor are destroyed on the spot - flesh and bone coming into contact with the liquid are metabolized almost instantly.
Drawbacks: Unlike the more advanced Kage Bunshin, San Bunshin are limited by the amount of chakra given to them when the technique is cast. Additionally they are unable to use any elemental jutsu beyond Suiton techniques.
Requirements: Rokubi Jinchuriki
Accessible: Personal
MADE BY ★MEUL